The Proton Collider

Classic (Pre-Overhaul)=

Overview
One of the three weapons out of the Heroic VIP Gamepass set, and a rather "unorthodox" weapon as it's nature allows for it to gain more power the more Zombie Mode players are in the server. But by itself without any Zombie Mode presence, it is mediocre at best.

Advantage

 * Extreme radius upon hitting any surface or targets, dealing equal damage across, very useful for wave clearing.
 * Decently high damage with Zombie Mode presence.
 * Fairly high projectile speed negates most "counterattacks" a Zombie Mode player can pull.

Disadvantage

 * Greatly weakened without any Zombie Mode presence.
 * Relatively slow reload.
 * Obvious cue sound might make it easy to notice (and react to)
 * Only able to be used with a gamepass.

{{Weapon_Template|title1=Proton Collider|image1=ProtonCollider.png|source=Heroic VIP Gamepass
 * -|Overhaul=

50 base Coin if you sold it and want to rebuy.|sell_value=25 base Coin|damage=50 (Base Hit)

10 (Base DPS)|cooldown=5 Seconds|special_ability=+20% more damage per Zombie Mode player.|upgrades=

Damage
Increase the launcher's damage by 10%.

50 Coin per level.

Max Level of 50

Direct Hit vs Armoured
Increase direct-hit damage towards an Armoured target by 20%.

200 Coin per level.

Max Level of 15}}

Overview
The Proton Collider sees not much overall change besides balance. With it's new Direct Hit vs Armoured upgrade, this should hopefully grant it a little bit more use to take out something like Armageddoners and the enemies around them.

Advantages

 * Extra damage against Armoured might allow for purely DPS builds.
 * Further damage increases are possible because of its nature as Anti-Zombie Mode weapon.
 * Retaining its extremely large area of effect, it is still a considerable option for wave-clearing.

Disadvantages

 * Fairly expensive to upgrade like all other Heroic weapons.
 * Slow cooldown hinders its use in combat.
 * Projectile is not instant, so you may have difficulty landing a direct hit on a fast entity.