Wand of The Evil Eye

Classic=

Overview
The Wand of The Evil Eye is a 75 Coin weapon found in the Shop. Despite it's seemingly cheap cost, it provides a lot more utility than it seems (to offer for its coin price).

It's main selling point is its ability to trap people inside coffins, locking them in place then they will take damage, which provides some amount of stun-locking potential.

Advantages

 * Very good weapon to lock enemies place in for DPS rushes.
 * Enemies' "rotation"/orientation is also locked in, so this can also synergize greatly with Knife.
 * Very cheap to purchase early game.
 * Special ability also has a large radius and can catch Zombie Mode Squirrels.

Disadvantage

 * The cooldown limits its potential.
 * You may end up killing Kamikaze Zombies near you, eventually resulting in your demise.

{{Weapon_Template|title1= Levitating Staff of The Cosmos|image1=LevitatingStaffofCosmos.png|source=Buy from Shop for 200 Coin at Stage 3.|sell_value=100 base Coin|damage= 500 (Base Damage)|cooldown=?? Seconds|upgrades=
 * -|Overhaul=

Damage
Increase the staff's damage by 10%.

100 Coin per level.

Max Level of 10.}}

Overview
The Levitating Staff of Cosmos is the Overhaul "variant" of Wand of The Evil Eye. Unlike it's predecessor, instead of trapping them in place, it will instead elevate them upwards in bubbles then pop for high damage in a 225 stud radius. It cannot target enemies with any of the tags Massive, Gigantic or Structure.

Advantages

 * Allows for you to delay enemies by locking them in place.
 * You can furthermore damage them as they elevate.
 * Good damage output.

Disadvantages

 * Decently long cooldown.
 * No longer is able to trap every enemy unlike it's Classic variant.