Commando Gargantuar

"'Mecha Mayhem, here it comes!' -Zombie King's line regarding Commando Gargantuar." Commando Gargantuar is a terrifying weapon of mass destruction created by Zombie King and the Zomb-Tech Corporation. It can easily destroy much of the Robloxian Team's army if given the opportunity to.

The Zombie's Onslaught
It is the last boss to fight before Zombie King, spawning on Stage 9. It also functions as the final boss on the Easy difficulty.

Hit Points (HP)
Pre-Overhaul (Classic)=
 * -|Overhaul=

Attack(s)

 * It's primary attack is to barrage tiny missiles that track Robloxians; They deal 50 (75 in Overhaul) damage per rocket at an insane attack rate (0.?? seconds), following ??? DPS (??? in Overhaul). However Commando Gargantuar can only fire these in bursts before taking a slightly longer time to start again (Note: This doesn't apply in Pre-Overhaul). The rockets have a very minor "splash" radius.
 * If Robloxians engage it at close range, it'll bat at them with it's claws; Each swipe does 250 damage to a single Robloxian with an attacking rate of ?.? seconds, following ??? DPS. In Overhaul, it has chance to do an uppercut instead for double melee damage.

Abilities
Pre-Overhaul (Classic)= In the classic version, Commando Gargantuar's abilities revolved around decimating nearly any Robloxians that stand in it's way. It does this with both single and multi-target attacks. A deadly combination that creates an equally deadly opponent can easily wipe your existence away, from almost any distance. {| class="article-table" !Name !Description !Damage/Heal !Notes !Lock-On Protocol !Stomp !Sonic Wave !(Passive) Self-Repair
 * Commando Gargantuar will lock onto a specific target (Players, Heroes and the Core only) and begin to prepare two large purple missiles to send their way. A loud sound cue plays during the start-up and a targeting UI is marked onto the target. After completing the start up, the missiles will launch at the target and will track them. Dealing high damage to them and a large "splash" radius around the impact site.
 * 1,250 (each)
 * The purple missiles are much slower than it's regular rockets, you can use this extra time to get behind cover and far from the impact site. You can also make it whiff it's missiles by intentionally getting locked on and either lure them or hit a wall instead.
 * Commando Gargantuar will stomp the ground to clear the Robloxians around him in a fairly wide range. Dealing a good amount of damage them and cause them to trip.
 * 750
 * The shockwave can bypass map geometry, rendering cover useless to this ability.
 * Occasionally, while doing it's engaged in melee battle, Commando Gargantuar will create a sonic wave with his claws, knocking Robloxians back and dealing a relatively high amount of damage to them.
 * 1,000
 * The Sonic Wave can bypass map geometry, rendering cover useless to this ability. It is also shared with Wildage.
 * If Commando Gargantuar hasn't taken any damage in the past 10 seconds, it's auto-repair system will engage; This will heal itself until it gets hit or when it returns to full HP.
 * 250 every second
 * Damage over Time (DoT) is this passive's biggest weakness.

In the Overhaul Major Update, Command Gargantuar has gained a massive boost in it's movement speed. This makes it much more threating, especially since most of it's returning abilities haven't changed much. If you thought Obsidian Lord was a DPS race, Commando Gargantuar will topple him very, very easily. However it no longer has it's Sonic Wave ability and it no longer self-repairs.
 * -|Overhaul=

HELL! Difficulty

 * Commando Gargantuar will always appear in a tunnel that has the Core in it's sight. This means the Charlie Tunnels or Alpha Tunnel C.
 * Lock-On Protocol has the start up and its targeting laser removed, so it will launch the missiles immediately. However it loses the regular targeting it has (so it will target anything).

Tips and Tactics

 * Very similarly to Wildage, your team should have a great amount of anti-armoured assets, because this one is designed to be a fast-pace battle and you will want to eliminate him quickly.
 * Fanatic are also highly recommended as they deal 4x their damage output towards him.
 * When on Hard or below, (where his Lock-On Protocol) has targeting priority, do not just hide. Actively bait out and "lose" his lock-on, so he does not target the Core for extremely high damage.
 * If on HELL! or higher, any tanky Mercenary like Mother Slime can do to delay him.
 * Alternatively, you can enact a tanking game with a Goliath as the sponge. Empower the Goliath for damage resistance along with a Liberator's buff to give it additional damage resistance, giving you a substantial amount of time and can save a bit of coin.
 * If he reaches the Core, Core Forcefield will give you precious time to defeat him.