Difficulty Levels

= Difficulty Levels = Difficulty Levels are gamemodes that increase or decrease the difficulty of the game being Childhood the easiest and Masochist the hardest.

Childhood
"Is this game is too hard for you?/For those who can't beat easy mode -Description on classic

"For those who are struggling with beating easy difficulty." -Description on Overhaul


 * Core start with 7500 HP (fully upgraded)
 * Enemies have 75% less health than on Normal. (Classic)
 * Enemies and bosses have 50% less health and deal 50% less damage. (Overhaul)
 * Guest Head will no longer spawn
 * Rare weapon will no longer drop from enemies.
 * Zombie Key will no longer drop from enemies.
 * No starter boss spawned after kill goal is reached on classic
 * When this is selected on overhaul a baby bottle emoji will be icon to probably mock the players due their cowardness.
 * Clear 5 stages instead 10
 * Chaos Zombie is only and final boss on classic and overhaul
 * Chaos Zombie has 5,000 HP on classic
 * Zombie King will never spawn
 * For this, everyone will not earned Zombie King's Cake on classic.

Easy
"Recommended for New Player "

''"Good for a new player. Less suffer than normal. Not recommended if you are skilled player." -Description on Classic''

"This difficulty highly recommended for a new player or for those who are trying a new strategy." -Description on Overhaul


 * Core start with 5000 HP
 * Enemies have 50% less health than on Normal. (Classic)
 * Boss Health does not change. (Classic)
 * Enemies and bosses have 25% less health and deal 25% less damage. (Overhaul)
 * Like Childhood, Guest Head, Rare Weapon and Zombie Key will no longer spawn naturally.
 * Clear 9 stages instead 10
 * Commando Gargantuar is a final boss of this gamemode
 * Like Childhood, Zombie King will never spawn

Normal
"This is normal gameplay. Even small teamwork, this gamemode may easy."- Description of Classic

"Typical difficulty of The Zombie's Onslaught, Unlike Childhood and Easy, this is a gamemode where you can achieve an actual ending"- Description on Overhaul


 * Enemies and bosses have their standard health.
 * The stage is increased to 10 (default waves)
 * Zombie King is the final boss on this mode and others too.
 * Mini-boss spawns more often than Easy.
 * A normal gameplay. Nothing else has changed.

Hard
''"This gamemode is good for you if you wanted a great challenge." - Description On Classic''

"For those who want a comprehensive challenge." -Description On Overhaul


 * Enemies have 50% more health than on Normal. (Classic)
 * Bosses have 100% more health than on Normal. (Classic)
 * Enemies and bosses have 25% more health and deal 25% more damage. (Overhaul)
 * Enemy buildings (Satellite Device and Nuclear Silo) are able to spawn and being appear at Stage 6 (Obsidian Lord Stage)
 * A mini-boss Reaper is able to spawn and being appear at Stage 8 (Wildage Stage)
 * ZM Attacker Exclusive Morphs: Terror Drone and Reaper
 * ZM Commander Exclusive Ability: Supreme Airdrop

HELL!
"Recommended for expert players"

"For those who thought Hard Mode was an Easy Mode" - Description on Both Classic and Overhaul


 * Enemies have 100% more health than on Normal. (Classic)
 * Bosses have 200% more health than on Normal. (Classic)
 * Enemies and bosses have 50% more health and deal 50% more damage. (Overhaul)
 * Like Hard mode, enemy buildings can spawn except their timers are faster now.
 * Like Hard mode, Reaper can spawn.
 * A mini-boss Giga-Gargantuar is able to spawn and being appear at Stage 9 (Commando Gargantuar Stage)
 * Mini-Boss Apocalypse will appear at Stage 10 (Zombie King Stage). Only Mini-Bosses will spawn like: Giga-Gargantuars, Gargantuars, Reapers, GIANT-PARTY-bies, Armageddoners, Apparition Gunships and Outrageous Missitilleries.
 * ZM Attacker exclusive Morph: Giga-Gargantuar
 * Some ZM Morphs has Extra Ability, Example: Outrageous Missitillery can self-destruct with an nuclear explosion that deals 5000 damage when it dies, this also occur with NPCs, Squirrel can go invisible for 15 seconds and has 30 cooldown but is useless against ROBLOXian NPCS, Gatlinger helds dual gatlinging guns instead of 1, Black Reaper can active his Rage mode to increase damage + speed.
 * On Classic + Overhaul: Zombie King will revive the four fallen Evildoers as his HP is being depleted, keep in mind that on classic his cake is now an golden variant that heals him 10.000 HP.
 * On Overhaul: A mini-boss called Katurian Lavadiver is able to appear in stage 8 (Wildage Stage)

Masochist (Overhaul)
"For those who admire the dreadful pain. (Not Recommended for Solo)" -Description on Overhaul


 * Enemies and bosses have 100% more health and deal 100% more damage.
 * Like HELL!, there's a Mini-Boss Apocalypse along with HELL! Abilities
 * An Major Boss Vezdekhod is able to appear on the final boss stage.
 * All 5 Evildoers will spawn after Vezdekhod is destroyed.
 * Zombie Mode is disabled.